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store.holoinput
composition "Dashboard" {
  theme {
    primary: "#1e3a5f"
    accent: "#3b82f6"
  }

  object "StatusPanel" {
    @grabbable
    @physics(mass: 1)
    @info_popup
    @label(text: "System Health")
    @gauge(value: 99.7, unit: "%")
    @texture(src: "panel.png")
    @realtime(interval: 5000)
    geometry: "plane"
    position: [0, 1.5, 0]
  }
}
output
export function StatusPanel() {
  return (
    <RigidBody mass={1}>
      <mesh position={[0, 1.5, 0]}>
        <planeGeometry args={[1.6, 0.9]} />
        <meshStandardMaterial
          map={useTexture("panel.png")}
        />
      </mesh>
      <InfoPopup text="System Health" />
      <GaugeOverlay value={99.7} unit="%" />
    </RigidBody>
  );
}

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