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store.holoinput
composition "Dashboard" {
theme {
primary: "#1e3a5f"
accent: "#3b82f6"
}
object "StatusPanel" {
@grabbable
@physics(mass: 1)
@info_popup
@label(text: "System Health")
@gauge(value: 99.7, unit: "%")
@texture(src: "panel.png")
@realtime(interval: 5000)
geometry: "plane"
position: [0, 1.5, 0]
}
}output
export function StatusPanel() {
return (
<RigidBody mass={1}>
<mesh position={[0, 1.5, 0]}>
<planeGeometry args={[1.6, 0.9]} />
<meshStandardMaterial
map={useTexture("panel.png")}
/>
</mesh>
<InfoPopup text="System Health" />
<GaugeOverlay value={99.7} unit="%" />
</RigidBody>
);
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