HoloScript Studio
Build your own game or app. No code. No data given away.
Live Manufacturing Demo
Adjust sliders — mesh updates in real time via the manufacturing API.
store.holoinput
composition "Dashboard" {
theme {
primary: "#1e3a5f"
accent: "#3b82f6"
}
object "StatusPanel" {
@grabbable
@physics(mass: 1)
@gauge(value: 99.7, unit: "%")
@realtime(interval: 5000)
geometry: "plane"
position: [0, 1.5, 0]
}
}output
const panel = runtime.createPanel({
id: "StatusPanel",
position: [0, 1.5, 0],
size: [1.6, 0.9],
traits: ["grabbable", "physics", "gauge", "realtime"]
});
runtime.render(panel);Same description. Different target. The compiler carries the platform knowledge.
Runs anywhere — never locked in
UnityUnrealGodotReact Three FiberVisionOSOpenXRQuest / Android XRURDF (ROS 2)SDF (Gazebo)DTDL (Azure IoT)USD / USDZNode.js ServiceNative 2D (HTML)Phone Sleeve VRNIR (Neuromorphic)WebGPU / WASM